Queen's Domain Field Guide
Main route ledger

Queen's Domain Walkthrough

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This is the main route from the shipwreck camp to Deimpo Mausoleum, in the order the gates actually open. The game gives you no map and no quest markers, so each step below lists what to do, what you need first and what you walk away with. Tick steps as you finish them and the next objective stays pinned at the top; your progress is saved in this browser and shared with the homepage strip.

9Route steps
3Wind Gems on this route
3Gargoyle beacons
4Trident Keys
21Key items tracked

Shore and shrine

The opening needs nothing but the gear lying around the beach. It ends with the sword that makes the rest of the island reachable.

Step 1 Isle of Neasied

Camp, shipwreck and Crypt

Take the Rusted Short Sword at the camp, grab the Dagger Belt by the shipwreck, then hit the Crypt switch with a dagger and fetch the Endu Shrine Gate Key from the bottom chamber.

Pick up the Wooden Club while you are in the Crypt, because the first boss is weak to the Impact damage it deals. The wall with no brazier beside the key chamber hides a room holding the Pandora Blade.

NeedsNothing
Gets youEndu Shrine Gate Key, Wooden Club, optional Pandora Blade
Step 2 Isle of Neasied

Shrine Guardian

Unlock the Endu Shrine and beat the Shrine Guardian, using Impact damage while it recovers from cleaver swings.

Rest at the first Crystal Monument, and aim for character level five before you go in. When the Guardian raises its sword overhead, back away as far as you can: that swing reaches much farther than the others. Talk to the fallen Guardian for the figurine, then take Endu from the shrine.

NeedsEndu Shrine Gate Key
Gets youHoly Sword Endu with one Wind Gem, Stone Duck Figurine for Umbada
Flying Sword achievement icon
Flying Sword Collect the Holy Sword Endu. 73% of Steam players

Gems, bells and the temple

Each dash you gain opens a new crossing, and three Gargoyle beacons have to burn before the Tower of Knowledge lets you in.

Step 3 Tower of Knowledge

Azure Torch at the tower door

Wind Dash over the eastern bridge and lift the Azure Torch from the gargoyle at the tower door; the tower itself stays sealed for now.

Two routes leave the starting area. The western broken bridge needs two dashes, so head east first. Keep the torch: it also lights every Gargoyle beacon and burns Dagoom later.

NeedsOne Wind Dash
Gets youAzure Torch
Step 4 Isle of Neasied

Second Wind Gem

Climb past the first Crystal Monument to the upper save point and dash from the rocks between the pillars to the gem pedestal.

Climb the rocks before you jump: from any lower spot the dash falls short even with correct aim. Your HUD now shows two blue Wind Dash slots, and that second slot is what opens the western bridge. Levelling the sword does nothing for reach.

NeedsOne Wind Dash
Gets youSecond Wind Gem (two dashes)
Step 5 Isle of Neasied

First two Gargoyle beacons

Light the gargoyle above the broken stairway (watch for the blue lantern) and the one north of the upper elevator.

The first gargoyle waits at the top of the broken stairway. The second sits north of the upper elevator beside a locked gate that only opens later, so do not spend time on that gate now.

NeedsAzure Torch, two Wind Dashes
Gets youTwo of the three tower bells ring
Step 6 Obmuer Temple

Obmuer Temple and Dagoom

Double-dash the western bridge, collect four Triangular Slates in the flooded ruins, take the third Wind Gem inside and get past the three Royal Orbewa Guards.

Inside, the first Trident Key near the entrance leads to the second save point beside the large pit. Dash into the hole in the pit wall for the third Wind Gem and the second Trident Key, then clear the pit with three dashes. Beating the three Royal Orbewa Guards in the big cavern opens the door to Dagoom.

NeedsTwo Wind Dashes, four Triangular Slates, two Trident Keys
Gets youThird Wind Gem, Silver Duck Figurine
Ocean Walk achievement icon
Ocean Walk Reach the Obmuer Temple. 55.7% of Steam players

Tower and mausoleum

The final documented stretch trades three rung bells for the Storm Gem, a boss and the acid that burns open the way down.

Step 7 Tower of Knowledge

Third beacon and the Storm Gem

Light the third gargoyle on the way out of Obmuer Temple, then inside the tower ignite gargoyles 3 and 7, recover the Storm Gem and get the Forbidden Archives Key from Budaen.

Use the fast travel point beside the third gargoyle to get back quickly. On the tower balcony, gargoyles 3 and 7 unlock the door. Climb past the next save point to the fast travel point near War-Hat's study, then up the huge staircase to the gem. Hit the switch under the gem to rotate the staircase and reach Budaen below.

NeedsAll three bells rung
Gets youStorm Gem, Forbidden Archives Key
Endless Pages achievement icon
Endless Pages Reach the Tower of Knowledge. 31.9% of Steam players
Step 8 Tower of Knowledge

The Necronomicon

Beat The Necronomicon beyond the Forbidden Archives; its Acid Vial coats your throwing daggers automatically.

Open the doors by the Storm Gem, ride the elevator up and fight through to the boss. Stay at range, throw daggers until the book falls, then run in and slash. Keep clear of its goat form until it changes back. Burn the book afterwards to collect the vial.

NeedsForbidden Archives Key
Gets youAcid Vial, Golden Duck Figurine
Step 9 Deimpo Mausoleum

Deimpo Mausoleum

Burn the flesh growth near Budaen with acid daggers to open the way to the mausoleum your father entered.

Only acid-coated daggers burst these growths, so nothing else you carry will clear this barrier. The mausoleum is where the path onward to Siraatsu Castle begins; the region order past that castle and the triggers for the later endings have not been published.

NeedsAcid-coated daggers
Gets youRoute onward to Siraatsu Castle
Unsealed Tomb achievement icon
Unsealed Tomb Reach the Deimpo Mausoleum. 18.3% of Steam players

Stuck at a barrier?

Most dead ends on this route are a missing item, not a missed path. Find the barrier in front of you and read what clears it.

BarrierWhat clears itWhere you get it
Endu Shrine gate
See step →
Endu Shrine Gate Key Lowest chamber of the beach Crypt
Eastern bridge
See step →
One Wind Dash Holy Sword Endu, after the Shrine Guardian
Western broken bridge
See step →
Two Wind Dashes Second Wind Gem on the high pedestal
Obmuer Temple door
See step →
Four Triangular Slates Flooded ruins past the western bridge
Large pit in the temple
See step →
Three Wind Dashes Third Wind Gem through the hole in the pit wall
Tower of Knowledge door
See step →
All three bells rung Three Gargoyle beacons lit with the Azure Torch
Doors next to the Storm Gem
See step →
Forbidden Archives Key Budaen, in the room below the elevator
Flesh growth near Budaen
See step →
Acid-coated daggers Acid Vial from The Necronomicon

Key item ledger

Everything the route asks you to find, with where it is and what it does. Wind Gems 4 and 5, the four Mask of Second Sight lenses and the Energy Cells are missing here because nobody has posted their locations.

Item Type Area Where it is What it does
Dagger Belt Equipment Isle of Neasied Near the shipwreck along the opening shoreline Throwing daggers for switches like the Crypt entrance
Endu Shrine Gate Key Key Isle of Neasied Lowest chamber of the beach Crypt Opens the Endu Shrine gate
Stone Duck Figurine Shop unlock Isle of Neasied Dropped by the Shrine Guardian Use at a Crystal Monument to reach Umbada's Trading Outpost
Wind Gem 1 Wind Gem Isle of Neasied Already set in Holy Sword Endu First Wind Dash
Wind Gem 2 Wind Gem Isle of Neasied Pedestal reached from the second, higher Crystal Monument Second dash; crosses the western bridge
Wind Gem 3 Wind Gem Obmuer Temple Through the wall opening below the large pit, where skeletons ambush you Third dash; clears the temple pit
Gargoyle Beacon 1 Beacon Isle of Neasied Top of the broken stairway near the blue lantern First tower bell
Gargoyle Beacon 2 Beacon Isle of Neasied North of the upper elevator, beside a locked gate Second tower bell
Gargoyle Beacon 3 Beacon Obmuer Temple On the exit route after Dagoom Third bell; opens the Tower of Knowledge
Triangular Slates Key Obmuer Temple Four pieces in the flooded ruins: by the red-fish pool, on the broken columns, below the trident ledge and on a column reached by dash Opens the Obmuer Temple door
Trident Key 1 Trident Key Obmuer Temple Watery area near the temple entrance after the drop Main route lock
Trident Key 2 Trident Key Obmuer Temple Beside the third Wind Gem where skeletons ambush you Main route lock
Trident Key 3 Trident Key Obmuer Temple The Trident spear breaks into this key once levelled far enough Optional gate
Trident Key 4 Trident Key Umbada's Trading Outpost Shop stock after the Tower of Knowledge boss (also reported from the Petrified Garden boss) Optional gate
Silver Duck Figurine Shop unlock Obmuer Temple Reward for Dagoom the Sea King Expands Umbada's stock
Storm Gem Endu upgrade Tower of Knowledge Upper tower after the numbered gargoyle puzzle Charged storm attack for Endu (no extra dash)
Forbidden Archives Key Key Tower of Knowledge Given by Budaen in the room below the elevator Opens the archives leading to The Necronomicon
Acid Vial Upgrade Tower of Knowledge Dropped by The Necronomicon Acid daggers that burn through flesh barriers
Golden Duck Figurine Shop unlock Tower of Knowledge Dropped by The Necronomicon Expands Umbada's stock
Travel Crystal Fragment Consumable Anywhere Found while exploring Returns you to the last Crystal Monument you saved at
Wing Stone Fragment Consumable Anywhere Found while exploring Fast travel to any discovered Wing Altar; consumed on use

Sources