Queen's Domain is on version 1.01.03, released on 1 November 2026. Freshly Baked Games shipped three patches in the first three days after the 30 October launch, mostly fixing soft locks, freezes and two boss bugs. The free demo got three hotfixes of its own in December 2025. Pick a version below to open its full notes.
1.01.03Current version
3Patches since launch
3Demo hotfixes
32Listed changes across all patches
14Official Steam posts
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The cards stay in release order. Selecting a version opens its notes.
Full game patches
All three launch patches arrived within 48 hours of each other. If you play on Steam, the client installs them automatically; 1.01.03 is the build every guide on this site describes.
v1.01.031 November 2026
Version 1.01.03 patch
PatchFull game5 changes
Official patch notes
Adjusted the ground wave projectile hit box again so it hits more reliably.
Fixed XP and resource generation on the hempie SVT.
Fixed regeneration on the b33 punch.
Stability improvements.
Fixed the death animation bug for Dagoom the Sea King.
What it means for you
The current build. The developers redid the ground wave hit box fix from 1.01.02 and finished the Dagoom fixes with his death animation.
v1.01.0231 October 2026
Version 1.01.02 patch
PatchFull game6 changes
Official patch notes
Added a DirectX 12 launch option.
Fixed Dagoom the Sea King dying while spinning.
Fixed a few spots where you could get stuck.
Adjusted the hit box on ground wave projectiles so they hit more reliably.
Fixed accessory stats when loading a saved game.
Fixed the boss fight trigger for Black Skeletal Witch Husipo.
What it means for you
Released the same day as 1.01.01. It fixes two boss encounters: Dagoom's death during his spin attack, and Husipo's fight not starting. PC players also get a DirectX 12 option when launching through Steam.
Restored missing water return pits around Neasied.
Star Lizard bags no longer get stuck in mid air when they drop.
What it means for you
The first launch-day fix targets progress blockers. If an evolving weapon froze your game, or a Mimic fight hung, update before trying again; the Executioner door and Pit of Despair soft locks are also gone.
The demo went live on 4 December 2025 alongside the full reveal at the PC Gaming Show. Its three hotfixes landed over the following five days and fixed combat-feel, water and controller problems.
v1.0.39 December 2025
Demo 1.0.3 hotfix
HotfixDemo5 changes
Official patch notes
Fixed language selection when using a controller.
Lowered the minimum brightness value so menus can no longer become impossible to see.
Holding the run key in the air no longer drains stamina.
Life point regeneration abilities now clear the low life point screen effect.
Minimum damage on hit now matches the power bar.
What it means for you
Two combat changes stand out: jumping while holding run stopped wasting stamina, and the smallest hit you can land now matches what the power bar shows.
v1.0.27 December 2025
Demo 1.0.2 hotfix
HotfixDemo3 changes
Official patch notes
Fixed a rare bug where you could get stuck on some object collisions.
Falling into water no longer returns you to the wrong position.
Cleaned up input handling for chargeable secondary attacks.
What it means for you
Charged secondary attacks respond more reliably after this hotfix, which matters for secondary weapons you hold to charge.